Sponsors and Exhibitors
The Eurographics 2009 Conference and Exhibition is your opportunity to gain visibility for your technologies and services, and to advertise your company to the best young students in the field. We would like to invite you to become part of Eurographics 2009 as a sponsor or a contributor, and thus to help making Eurographics 2009 a highlight in the row of graphics events. If you need further information about the event or the sponsoring options we offer, or you have own ideas how to participate in Eurographics 2009, please contact
Sponsors and exhibitors are vital to ensuring the success of the Conference. The computer graphics community gratefully acknowledges the generous support offered by the Eurographics 2009 partners:
'At home in Bavaria, successful in the world'. That is our motto, linking provenance and posterity. Our graduates are active throughout the globe, our professors at home on an international platform. Unafraid of taking risks, we are breaking new scientific ground. Ingenuity and normality, ivory tower and workbench, lecture room and laboratory, traditional beer brewing and 'virtual reality' – the Technische Universität München nurtures all these features under its collective roof.
The International Graduate School of Science and Engineering (IGSSE) is an interdisciplinary scientific institution of the Technische Universität München. IGSSE aims to integrate Natural and Engineering Sciences as well as Medicine through (post-) graduate education rooted in a strong research foundation. In IGSSE’s 35 project teams, 170 doctoral candidates team up with senior scientists, young researchers and Master’s students. The research focuses on the fields of computational engineering, environmental sciences, nanotechnology and biomedical engineering. Computer graphics, visualization and augmented reality are incorporated in many of IGSSE’s projects.
NVIDIA is the world leader in visual computing technologies and the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices.
Intel is the world’s leading innovator in advancing silicon technology, with more than 35 years of leadership in computing and communications. In addition, Intel is a leader and contributing member in the global community, inspiring people through educational initiatives and outreach efforts.
Microsoft is the leading provider of software products, solutions and services in the world, assisting people to utilize the opportunities provided by information technology in new, innovative ways. Microsoft’s direct entry into the computer graphics arena has been a very strong catalyst for the development of graphics technology in general, including graphics APIs, graphics algorithms and game development kit.
Nokia is the world leader in mobility, driving the transformation and growth of the converging Internet and communications industries. We make a wide range of mobile devices with services and software that enable people to experience music, navigation, video, television, imaging, games, business mobility and more. Developing and growing our offering of consumer Internet services, as well as our enterprise solutions and software, is a key area of focus. We also provide equipment, solutions and services for communications networks through Nokia Siemens Networks.
Advanced Micro Devices is an innovative technology company dedicated to collaborating with customers and partners to ignite the next generation of computing and graphics solutions at work, home and play.
Vital Images, Inc., is a leading provider of enterprise-wide advanced visualization and analysis software solutions. The company’s technology gives radiologists, cardiologists, oncologists and other medical specialists time-saving productivity and communications tools that can be accessed throughout the enterprise and via the Web for easy use in the day-to-day practice of medicine.
With 80 years of leadership in helping businesses innovate, IBM is the world's largest information technology company. Over the past 45 years, IBM has extended its business solutions into entertainment, professional sports and more recently games. As a longtime leader in the online gaming industry, IBM has helped some of the world's top games companies build profitable businesses with a full range of hardware, software and services offerings.
Blackwell Publishing Ltd. and John Wiley & Sons, Inc. have created a global publishing business with deep strength in every major academic and professional field. Wiley-Blackwell publishes approximately 1,400 scholarly peer-reviewed journals and an extensive collection of books with global appeal.
Bitmanagement offers interactive and realtime 3D software, its documentation and support/development. The multimedia-software for 2D/3D, audio and video performs the visualization in software- and/or hardware related concepts or products, based on ISO-Standards VRML, X3D, MPEG-4 and Collada/kmz as well as CityGML.
A K Peters, Ltd. is a scientific technical publisher with a concentration in Computer Graphics, Computer Game Development, Mathematics, History of Science and Physics, working in partnership with the scientific community. In addition, we publish the journal of graphics tools, which publishes nuts and bolts methods used by the pros, innovative techniques and algorithms, techniques and workplace methodologies, and surveys. Recent releases include a new edition of the popular Real-Time Rendering, Essentials of Interactive Computer Graphics, Fluid Simulation for Computer Graphics, Color Imaging: Fundamentals and Applications, Haptic Rendering, and Graphics and Visualization: Principles & Algorithms.
EADS is a global leader in aerospace, defence and related services. In 2007, EADS generated revenues of € 39.1 billion and employed a workforce of about 116,000. The Group includes the aircraft manufacturer Airbus, the world's largest helicopter supplier Eurocopter and EADS Astrium, the European leader in space programmes from Ariane to Galileo. Its Defence & Security Division is a provider of comprehensive systems solutions and makes EADS the major partner in the Eurofighter consortium as well as a stakeholder in the missile systems provider MBDA. EADS also develops the A400M through its Military Transport Aircraft Division.EADS Innovation Works (IW) is the corporate research facility of EADS with operations in France, Germany, Spain, UK, Singapore and Russia. Its overall workforce is more than 700 researchers. EADS IW is covering all the skills and technology fields that are of critical importance to EADS. It is an operational and strategic entity to EADS Business Units for value-creating products and services through innovative technologies. It is feeding the innovation pipeline from the emergence of new technologies to their maturity and transfer into products. EADS IW, in its endeavour to maximize the innovation potential of EADS, actively operates a world-wide network with world-class universities, schools and research institutes. In its legal structure, EADS IW is part of the national entities of EADS.
EST, Engineering Systems Technologies GmbH & Co KG is one of Europe’s leading distributors of Virtual Reality, Augmented Reality, and Visual Simulation hardware and software. With over 10 years of experience in the business, EST serves a base of more than 2,000 customers in fields including research and development, education, automotive, aerospace, military, medicine, oil and gas, art, broadcast, and security.
Multi-Touch-TableMulti-touch technology is one of the most interesting research fields in today’s Human-Computer-Interface area. By now, this kind of technology is just the basis for a lot of new techniques in the way, we are working with computers. Thereby Multi-touch interaction can be both, interacting with more than one or two fingers simultaneously, as well as working collaborative in a multi user scenario. The Multi-Touch-Table of Fraunhofer IGD is used as a immersive Virtual Reality System and thus the multi-touch technique is integrated into the instantreality framework (http://www.instantreality.org/). At the Fraunhofer Institute for Computer Graphics (IGD) the Mixed Reality Framework instantreality is developed as a single and consistent interface for AR/VR developers. This framework provides a comprehensive set of features to support classic Virtual Reality (VR) as well as mobile Augmented Reality (AR). The goal is to provide a very simple application interface which includes the latest research results in the fields of high-realistic rendering, 3D user interaction and total-immersive display technology. The system design is based on various industry standards to facilitate application development and deployment.
Siemens Corporate Research (SCR) is comprised of 300 of the world’s most talented scientists, engineers and technical experts from over two dozen countries. Cross-functional research teams bring together a broad range of technical and business expertise from different disciplines.
DFG Collaborative Research Center 627 NEXUS: Spatial World Models for Mobile Context-Aware Applications
The proliferation of sensor technology, along with advances in wireless communication and mobile devices, allow for context-aware applications. Those applications take into account the context of real world entities, such as a user's current location, physical environment, or even activity. They are able to act upon and adapt to changes in the real world and select and present information depending on the application's context. We envision - in analogy to the WWW - a World Wide Space, which provides the conceptual and technological framework for integrating and sharing context models. It is open in the sense that any commercial and non-commercial provider can "place" context models into this space. The collection of context models is federated and leads to a large scale context model, offering a global and consistent view on the context data. The federation allows for complex spatial queries, including continuous evaluation and stream-based processing.
The main research objective of the NEXUS is to investigate methods to create, manage, visualize and use federated context models. The context models under investigation are large-scale, highly dynamic, and complex in terms of the abstractions supported. In particular, the abstractions to be offered include stationary geographic objects, mobile objects, objects associated with dynamic state information, as well as virtual objects augmenting reality. Moreover, the research focuses on innovative context-aware applications built on spatial context models. It is also investigated how the existence of those models affects the system-level concepts and mechanisms themselves.