FP1: Shadows and Global Illumination

Date: Tuesday, March 31st, Time: 12:00 - 13:30, Room: HS1
Session Chair: Carsten Dachsbacher

Shadowing Dynamic Scenes with Arbitrary BRDFs
Derek Nowrouzezahrai, Evangelos Kalogerakis, and Eugene Fiume

Anisotropic Radiance-Cache Splatting for Efficiently Computing High-Quality Global Illumination with Lightcuts
Robert Herzog, Karol Myszkowski, and Hans-Peter Seidel

Bidirectional Importance Sampling for Unstructured Direct Illumination
Rui Wang and Oskar Ĺkerlund

FP2: Motion Synthesis

Date: Tuesday, March 31st, Time: 12:00 - 13:30, Room: MW2001
Session Chair: Leif Kobbelt

Physics-driven Multi Dimensional Keyframe Animation for Artist-directable Interactive Character
Hironori Mitake, Kazuyuki Asano, Takafumi Aoki, Salvati Marc, Makoto Sato, and Shoichi Hasegawa

Modal Locomotion: Animating Virtual Characters with Natural Vibrations
Paul G. Kry, Lionel Reveret, Francois Faure, and Marie-Paule Cani

Character Motion Synthesis by Topology Coordinates
Edmond S. L. Ho and Taku Komura

FP3: Caustics and Scattering

Date: Tuesday, March 31st, Time: 15:00 - 16:30, Room: HS1
Session Chair: László Szirmay-Kalos

Adaptive Caustic Maps Using Deferred Shading
Chris Wyman and Greg Nichols

Into the Blue: Better Caustics through Photon Relaxation
Ben Spencer and Mark W. Jones

An Analytical Solution to Single Scattering in Homogeneous Participating Media
Vincent Pegoraro and Steven G. Parker

FP4: Motion Compression

Date: Tuesday, March 31st, Time: 15:00 - 16:30, Room: MW2001
Session Chair: Stefan Gumhold

A Statistical Model of Human Pose and Body Shape
Nils Hasler, Carsten Stoll, Martin Sunkel, Bodo Rosenhahn, and Hans-Peter Seidel

Simplification of Articulated Meshes
Eric Landreneau and Scott Schaefer

Motion Compression using Principal Geodesics Analysis
Maxime Tournier, Xiaomao Wu, Nicolas Courty, Elise Arnaud, and Lionel Revéret

FP5: GPU

Date: Wednesday, April 1st, Time: 9:00 - 10:30, Room: HS1
Session Chair: Chris Wyman

Fast GPU-based Adaptive Tessellation with CUDA
Michael Schwarz and Marc Stamminger

Fast BVH Construction on GPUs
Christian Lauterbach, Michael Garland, Shubhabrata Sengupta, David Luebke, and Dinesh Manocha

Out-of-core Date Management for Path Tracing on Hybrid Resources
Brian Budge, Tony Bernardin, Jeff A. Stuart, Shubhabrata Sengupta, Kenneth I. Joy, and John D. Owens

FP6: Shape Analysis and Helices

Date: Wednesday, April 1st, Time: 9:00 - 10:30, Room: MW2001
Session Chair: Mark Alexa

A Part-aware Surface Metric for Shape Analysis
Rong Liu, Hao Zhang, Ariel Shamir, and Daniel Cohen-Or

Shape Decomposition using Modal Analysis
Qi-Xing Huang, Martin Wicke, Bart Adams, and Leonidas Guibas

Linear Time Super-Helices
Florence Bertails

FP7: Captured Models

Date: Wednesday, April 1st, Time: 11:00 - 12:30, Room: HS1
Session Chair: Michael Gösele

Wrinkling Captured Garments Using Space-Time Driven Deformation
Tiberiu Popa, Qingnan Zhou, Derek Bradley, Vladislav Kraevoy, Hongbo Fu, Alla Sheffer, and Wolfgang Heidrich

Genuinity Signatures: Designing Signatures for Verifying 3D Object Genuinity
Daniel G. Aliaga and Mikhail J. Atallah

Range Scan Registration Using Reduced Deformable Models
Will Chang and Matthias Zwicker

FP8: Interactive Cities and Terrain

Date: Wednesday, April 1st, Time: 11:00 - 12:30, Room: MW2001
Session Chair: Michael Wimmer

Arches: a Framework for Modeling Complex Terrains
Adrien Peytavie, Eric Galin, Jerome Grosjean, and Stephane Merillou

Structure-Preserving Reshape for Textured Architectural Scenes
Marcio Cabral, Sylvain Lefebvre, Carsten Dachsbacher, and George Drettakis

Interactive Geometric Simulation of 4D Cities
Basil Weber, Pascal Müller, Peter Wonka, and Markus Gross

FP9: Computational Photography and Image Manipulation

Date: Wednesday, April 1st, Time: 13:30 - 15:00, Room: HS1
Session Chair: Kari Pulli

Compressive Dual Photography
Pradeep Sen and Soheil Darabi

Deblurring by Matching
Cosmin Ancuti, Codruta Orniana Ancuti, and Philippe Bekaert

Image Appearance Exploration by Model-Based Navigation
Lior Shapira, Ariel Shamir, and Daniel Cohen-Or

FP10: Virtual Humans

Date: Wednesday, April 1st, Time: 16:00 - 17:30, Room: HS1
Session Chair: Joaquim Jorge

Spectral Based Group Formation Control
Shigeo Takahashi, Kenichi Yoshida, Taesoo Kwon, Kang Hoon Lee, Jehee Lee, and Sung Yong Shin

TopoPlan: a Topological Path Planner for Real Time Human Navigation under Floor and Ceiling Constraints
Fabrice Lamarche

Example-Based Rendering of Eye Movements
Michael Banf and Volker Blanz

FP11: Model Reconstruction

Date: Thursday, April 2nd, Time: 9:00 - 10:30, Room: HS1
Session Chair: Kai Hormann

Feature Preserving Point Set Surfaces based on Non-Linear Kernel Regression
A. Cengiz Öztireli, Gael Guennebaud, and Markus Gross

Completion and Reconstruction with Primitive Shapes
Ruwen Schnabel, Patrick Degener, and Reinhard Klein

Heightfield and Spatially Varying BRDF Reconstruction for Materials with Interreflections
Roland Ruiters and Reinhard Klein

FP12: All about Trees

Date: Thursday, April 2nd, Time: 9:00 - 10:30, Room: MW2001
Session Chair: Matthias Zwicker

Physically Guided Animation of Trees
Ralf Habel, Alexander Kusternig, and Michael Wimmer

Wind Projection Basis for Real-Time Animation of Trees
Julien Diener, Mathieu Rodriguez, Lionel Baboud, and Lionel Reveret

Structure from Silhouettes: a New Paradigm for Fast Sketch-based Design of Trees
Jamie Wither, Frederic Boudon, Marie-Paule Cani, and Christophe Godin

FP13: Deformations

Date: Thursday, April 2nd, Time: 11:00 - 12:30, Room: HS1
Session Chair: Paul Kry

Positional, Metric, and Curvature Control for Constraint-Based Surface Deformation
Michael Eigensatz and Mark Pauly

Implicit Contact Handling for Deformable Objects
Miguel A. Otaduy, Rasmus Tamstorf, Denis Steinemann, and Markus Gross

Continuum-based Strain Limiting
Bernhard Thomaszewski, Simon Pabst, and Wolfgang Straßer

FP14: The Joy of Math and Cartoon Drawing

Date: Thursday, April 2nd, Time: 11:00 - 12:30, Room: MW2001
Session Chair: Daniel Weiskopf

Importance Sampling Spherical Harmonics
Wojciech Jarosz, Nathan A. Carr, and Henrik Wann Jensen

Complex Barycentric Coordinates with Applications to Planar Shape Deformation
Ofir Weber, Mirela Ben-Chen, and Craig Gotsman

LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons
Daniel Sýkora, John Dingliana, and Steven Collins

FP15: Fluids and Beyond

Date: Thursday, April 2nd, Time: 13:30 - 15:30, Room: HS1
Session Chair: Oliver Staadt

Mixing Fluids and Granular Materials
Toon Lenaerts and Philip Dutré

Hydraulic Erosion Using Smoothed Particle Hydrodynamics
Peter Krištof, Bedrich Beneš, Jaroslav Krivánek, and Ondrej Štava

Simulation of Two-phase Flow with Sub-scale Droplet and Bubble Effects
Viorel Mihalef, Dimitris Metaxas, and Mark Sussman

Scalable Real-Time Animation of Rivers
Qizhi Yu, Fabrice Neyret, Eric Bruneton, and Nicolas Holzschuch

FP16: Human Perception and Green Graphics

Date: Thursday, April 2nd, Time: 13:30 - 15:30, Room: MW2001
Session Chair: Nicolas Holzschuch

Predicting Display Visibility Under Dynamically Changing Lighting Conditions
Tunç Ozan Aydin, Karol Myszkowski, and Hans-Peter Seidel

Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye
Tobias Ritschel, Matthias Ihrke, Jeppe Revall Frisvad, Joris Coppens, Karol Myszkowski, and Hans-Peter Seidel

Color Correction for Tone Mapping
Radoslaw Mantiuk, Rafal Mantiuk, Anna Tomaszewska, and Wolfgang Heidrich

Energy Aware Color Sets
Johnson Chuang, Daniel Weiskopf, and Torsten Möller

FP17: Textures and Video

Date: Friday, April 3rd, Time: 9:30 - 11:00, Room: HS1
Session Chair: Philip Dutré

Dominant Texture and Diffusion Distance Manifolds
Jianye Lu, Julie Dorsey, and Holly Rushmeier

Animating Pictures of Fluid using Video Examples
Makoto Okabe, Ken Anjyo, Takeo Igarashi, and Hans-Peter Seidel

Table-based Alpha Compression
Per Wennersten and Jacob Ström

FP18: Symmetry Detection and Intelligent Galleries

Date: Friday, April 3rd, Time: 9:30 - 11:00, Room: MW2001
Session Chair: Ariel Shamir

Symmetry Detection Using Feature Lines
Martin Bokeloh, Alexander Berner, Michael Wand, Hans-Peter Seidel, and Andreas Schilling

Detecting Symmetries and Curvilinear Arrangements in Vector Art
Yi-Ting Yeh and Radomír Mech

Learning Good Views through Intelligent Galleries
Thales Vieira, Alex Bordignon, Adelailson Peixoto, Geovan Tavares, Hélio Lopes, Luiz Velho, and Thomas Lewiner