ED1: Games in Education

Date: Tuesday, March 31st, Time: 12:00 - 13:30, Room: 00.07.011
Session Chair: Riccardo Scateni

Applications of Multitouch & Gaming Technology for the Classroom
William Muto, Paul Diefenbach, Justin Dobies (Drexel University, United States)

On the Provision of a Comprehensive Computer Graphics Education in the Context of Computer Games: An Activity-Led Instruction Approach
Eike Falk Anderson and Christopher Peters (Coventry University, United Kindom)

Learning by Fixing and Extending Games
Giulia Costantini, Giuseppe Maggiore and Agostino Cortesi (Universitá Ca' Foscari, Venice, Italy)

ED2: Teaching Computer Graphics to Undergraduates

Date: Tuesday, March 31st, Time: 15:00 - 16:30, Room: 00.07.011
Session Chair: Isabel Navazo

Using processing.org in an Introductory Computer Graphics Course
Jordi Linares, Jordi Santonja, Pau Mico and David Cuesta (Polytechnical University of Valencia, Spain)

Easel: A Java Based Top-Down Approach to 3D Graphics Education
Philip Rhodes and Baoqiang Yan (University of Mississippi, United States)

Applet Competition as an Educational Tool in Creating Novel e-Textbook
Silvester Czanner (The University of Warwick, UK), Andrej Ferko (Comenius University, Slovakia), Juraj Stugel (Engineering Systems, Slovakia), and Pavla Nunukova (Comenius University, Slovakia)

ED3: Teaching More than the Standard CG Curriculum

Date: Wednesday, April 1st, Time: 9:00 - 10:30, Room: 00.07.011
Session Chair: Scott Owen

Introducing Students to Empirical Methods in CG and HCI Courses Through User Studies
Beatriz Sousa Santos (Universidade de Aveiro, Portugal)

Teaching Quaternions is not Complex
John McDonald (DePaul University, United States)

How to Write a Visualization Research Paper: The Art and Mechanics
Robert S Laramee (Swansea University, United Kingdom)

ED4: Interdisciplinarity

Date: Wednesday, April 1st, Time: 11:00 - 12:30, Room: 00.07.011
Session Chair: Gitta Domik

Teaching Computer Graphics in the Context of Theatre
Marla Schweppe and Joe Geigel (Rochester Institute of Technology, United States)

Computer Animation Curriculum: An Interdisciplinary Approach
Caroline Larboulette (University Rey Juan Carlos, Spain)

CGE09 Computer Graphics Education Workshop Summary
Colleen Case (Schoolcraft College) and Steve Cunningham